Battle Frontier is a new PvP-focused mode, added with the 2nd September Patch.
The mode is still in Beta, feedback and bug reports please only in tickets at p4story.com
When?
BFR = Battle Frontier
Map
For now this is the BFR map, more variants are coming soon.
There is a tower in the north and in the south.
Both teams have a protected base.
Both teams can use medals, potions, battlemode skills (S1-S6).
Both teams have a buff NPC in their base.
All items are Lv78.
In BattleFrontier players have their own equipment colors from the open world.
How many players?
Standard is 14 versus 14 / Red versus Blue
Players and classes will enter the mode with a matchmaking.
How long is the battle?
2min time for buffs and regrouping + 25min battletime
How to win?
User interface
Towers
Destroy the towers to increase the % for your team.
The map has 2 towers - one in the north, one in the south:
Tower destroyed: 1.5min / 30seconds until he respawns
If the % of the towers reaches 0%, the match is not lost = try again to conquer them!
Possession:
- A tower increases your progress by 0,1% per second
- Two towers increases your progress by 0.2% per second
- When a tower is red and the other blue the progress goes towards 50:50 with a speed of 0.05% per second
Team kills
Killing an enemy player spawns a red or blue chest.
Collecting the chest adds +1 kill for your team.
You can collect them with doubleclick.
Kill-chests do not drop anymore, when the team difference is 15 confirmed kills.
Example 1: Score 15 to 0 = no chests until its at least 15 to 1.
Example 2: Score 10 to 25 = no chests until its at least 11 to 25
It does NOT matter how big the score is, the maximum difference is always 15 kills.
Important!
1 - Collecting a chest of your own team color = enemy can not collect them anymore = no confirmed kill for them. So, always try to collect every chest!
2 - Chests do NOT drop if the kill difference is 15 ("Kill count").
3 - It is NOT possible to collect a chest while being invisible (Archer, Nightwalker) or using AntiTarget (Priest).
Rewards
1 - Players get chests for kills and assists.
2 - The team with the most kills gets +2 chest more (+1 chest for both teams in case of draw).
3 - The team with the most % (towers) gets +1 chest more (no additional chest if the % is exactly 50:50).
4 - Both teams get 3 chests by default, kills and towers chests are summed to the final score.
The reward chest:
<<Hero's Medal>>
<<Raffle Token Box>>
<<Perfect Gemstone>>
<<Arcane's Reagent Premium>>
<<Medium Experience Blessing>>
<<Cash Gemstone>>
<<Mistery Box - Bonus Attack>>
<<Paint Box>>
<<Flawless Gemstone>>
<<Reinforcement Formula>>
<<Taphonomy>>
<<Mighty Spark of Life>>
<<Glyph Box - Defence>>
<<Spell - Upgrade of Nature>>
<<Concentration of Energy>>
<<Scroll of Resurrection>>
<<Melting Potion>>
<<Battle Royal Rank Shield>>
<<Dark Essence>>
<<Great Fortune>>
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