Talents

Guide for improving and special features.
Boost, Glyphs, Chakras Wings & Dark Essence.
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Exakan
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Joined: 19/06/2015, 15:28

Talents

Post by Exakan » 08/10/2020, 20:14

Basics/Rules
  • There are active and passive talents.
    Active talents increase your character stats (HP, defence + more).
    Passive talents give you a profession (for crafting).
  • The bonus of active talents works in open world and battlemodes (WoG,BoW, BR, BFR, BG).
  • All talents need open PvP kills to be unlocked (not level one!).
  • Each talent has 3 levels:
    Level 1 = 1 skillpoint, Level 2 = 2 skillpoints, Level 3 = 2 skillpoints
  • Your character has 6 skill points to improve a talent of your free choice.
  • You can learn multiple active talents, but only one passive talent at the same time
  • Each talent needs time to level up. The first level works after clicking on the "+", you don't have to wait.
  • The open PvP kills are from the last 7days (one week). You need daily activity in PvP.
    Kills in battlemodes do not count.
  • If your talent is level 2 / level 3 but you don't have enough kills, the talent downgrades to a lower level (1).
    You do NOT have to level up the talent again! You need only more kills to unlock level 2 & 3 again!

How to level up a talent?
Click on this icon:
UI.jpg
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Select a talent that you like and do this:
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Exakan
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Joined: 19/06/2015, 15:28

Re: [New] Talents

Post by Exakan » 08/10/2020, 20:15

Active Talents
Active talents increase your character stats.
You can select multiple active talents.

Open PvP kills needed for activity:
0 kills on level 1
60 kills on level 2
100 kills on level 3
active.jpg
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Stats for each level (Lv1 -> Lv2 -> Lv3)
HP Regeneration - heals your healthpoints every 3seconds (50hp -> 100hp -> 250hp)
MP Regeneration - heals your manapoints every 3 seconds (50mp -> 100mp -> 250mp)
Additional HP - increases your maximum health (2% -> 3% -> 4%)
Additional MP - increases your maximum mana (3% -> 4% -> 5%)
Physical Defence - increases your maximum physical defence (30def -> 60def > 90def)
Magical Defence - increases your maximum magical defence (30def -> 60def > 90def)
Concentration - enemy hits make it harder to break your casts (10 -> 20 -> 30)
Evade - maximum evade (enemy miss) increased (15 -> 25 -> 35)
Resistence - maximum resistence (enemy miss) increased (15 -> 25 -> 35)

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Royal player - you get more chests from ALL battlemodes (1 -> 2 -> 3)
Sentinel - gets more experience for guild/combat level (35% -> 55% -> 75%)
Vampire - heals yourself when you deal damage, each hit in % (5% -> 10% -> 15%)
Mana burst - heals up your mana when you deal damage, each hit in % (10% -> 15% -> 25%)
Beater - autohit damage increased, physical and magical (6% -> 7% -> 8%)
Pet trainer - pet gets more experience each hit(+1 -> +1 -> +2)
Evader - you receive less damage from AoE attacks (7% -> 17% -> 27%)

User avatar
Exakan
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Posts: 346
Joined: 19/06/2015, 15:28

Re: [New] Talents

Post by Exakan » 08/10/2020, 20:15

Passive Talents
Passive talents give your character a profession.
You can only have one passive talent at the same time.

Open PvP kills needed for activity:
0 kills on level 1
30 kills on level 2
40 kills on level 3
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Passive talents are only for crafting. Go to Harmony Plain in Tebekut/Gor to find the NPCs.
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If you level up a passive talent, you can kill monsters in Anbari + Undred.
These orbs are needed to craft unique and special items.
The orbs are not tradable, but you can sell the rewards/items after the crafting.
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How to get the orbs?
The orbs drop after a fixed amount of killed monsters.
mobcounter.jpg
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To get one orb, you have to kill..:
Level 1 = 1500 monsters
Level 2 = 900 monsters
Level 3 = 600 monsters

Note:
1. This sounds much, but one attack with AoE can kill between 7 - 20 monsters.
2. Many rewards are unique, you will not get them anywhere else in the game, not even cash shop.

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