Server Update - 2022-08-09 00.10 GMT+2

Update and Patch
Aggiornamenti e patch future
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[GA]Mercurio
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Server Update - 2022-08-09 00.10 GMT+2

Post by [GA]Mercurio » 08/08/2022, 16:32

[+] Skills - Balance

- Night Walker

<<Throw Sand>>: duration from 6 to 7 sec
<<Poison>>: 50% damage (prev 45%)
<<Death hit>>: cast time 0,21s (prev 0,43s)
<<Poison Aura>> duration set to 10s
<<Merciless Hit>>: damage decreased to 1332 (prev 1563)
<<Slice Open>>: damage decreased to 401 (prev 420)
<<Gruesome blade>>: damage increased to 2742 (prev 2384)
<<Mean kick>>: effect increased to 260 (prev 253)
<<Vicious Precision>>: effect +320% (prev 237%)

- Mage

<<Forced Teleportation>>: can now be used in WoG
<<Aura of Iciness>>: damage 50% (prev 40%)
<<Flame Shackle>>: duration 7 sec (prev 8s)
<<Pillar of Lava>>: damage 220% (prev 230%), mana 12% (prev 15%)
<<Ice Rain>>: damage 60% (prev 55%), duration 10 sec (prev 12s)
<<Life Transformation>>: cast time 0.28s
<<Lightning Magic>>: cast time 0.28s
<<Mana enhancement>>: cast time 0.28s
<<Lightning Calculation>>: cast time 0.28s
<<Focus>>: cast time 0.28s
<<Concentration>>: cast time 0.28s
<<Merciless Attack>>: damage decreased to 1677 (prev 1824)
<<Fire Curse>>: damage decreased to 320 (prev 477)
<<Absorbing Flame>>: effect decreased to 242 (prev 320)
<<Mana Protective Barrier>>: defense has been decreased to 300 (prev 380)

- Archer

<<Destructive Hit>>: duration 8 sec (prev 11s)
<<Rain of arrows>>: duration 10 sec (prev 12s)
<<Explosive Arrow>>: damage 70% (prev 55%)
<<Lapiris' Protection>>: duration 7 sec (prev 6s)
<<Sniper>>: mana 12% (prev 26%)
<<Merciless Shot>>: damage decreased to 1332 (prev 1563)
<<Poison Arrow>>: damage decreased to 271 (prev 409)
<<Hunting Volition>>: effect decreased to 223
<<Wind Shield>>: effect decreased to 223

- Warrior

<<Destructive Hit>>: duration 8 sec (prev 11s)
<<Presence>>: duration 14 sec (prev 19s), effect decreased to 240 (prev 320)
<<Desperate Attack>>: autostun 5 sec (prev 8s)
<<Shackles>>: duration 7 sec (prev 8s)
<<Rumapark's Rage>>: damage 220% (prev 230%), cast time 0.14s (prev 0.28s)
<<Merciless Hit>>: damage decreased to 1332 (prev 1563)
<<Wound>>: damage decreased to 273 (prev 420)
<<Defence Call>>: effect armor 277 - magic armor 398 (prev 505/722)

- Priest

<<Metamorphosis>>: cast time 0.50s
<<Torturing Shadows>>: damage 210% (prev 220%), mana 12% (prev 18%)
<<Shadow Thunderstorm>>: duration 10 sec (prev 12s)
Passive skill for shield: changed to 110% physical defence and 105% magical defence.
<<Blood Sacrifice>>: target is now a player of the same faction
<<Cure>>: heal HP is now 13477
<<Merciless Attack>>: damage decreased to 1332 (prev 1563)
<<Dark Curse>>: damage decreased to 271 (prev 409)

- Summoner

<<Curse of Idleness>>: duration 7 sec (prev 8s)
<<Blockade>>: duration 7 sec (prev 6s)
<<Aid>>: healing HP for evocation is now 13477
<<Pillar of Lava>> (Spirit): damage 220% (prev 200%)
<<Mana Storm>>: damage 60% (prev 75%), duration 10 sec (prev 12s)
<<Crystal of Protection>>: physical and magical defence are now 300 (prev 200)
<<Merciless Attack>>: damage decreased to 1332 (prev 1563)
<<Mana explosion>>: damage decreased to 271 (prev 609)
<<Endendros' Curse>>: effect decreased to 350 (prev 386)
<<Boiling blood>>: effect is decreased to 20% (prev 25%)
<<Protection of Earth>>: effect is now in %, max value 120% for magic and physic defence of the summoned monster.


> Increased mana for all classes.


[+] BattleFields Skills

> (S-1) God Spirit's Breath: HP increased to 14000 (prev 10000)
> Life potions changed from 4000 -> 7000, 8000 -> 10000
> Mana potions changed from 4000 -> 7000, 8000 -> 10000
> <<Spark of Life>> changed from 8% to 10%
> <<Mana Ampoule>> changed from 8% to 10%


[+] BattleFields

- 4 boost bonus for pvp 40 green (famous 8 boosts) and 2 boost bonus for pvp 38 green have been removed.
- PvP 68 weapons and armors have been removed.
- You'll join now in the battlefield with the real equip of open world.
- The normal necklace changes with a pvp 40.
- A missing armor/weapon is replaced with a pvp 38.
- You can't edit your character equip while you are waiting to join in a battlefield.
- The hotykeys are now separated from OpenWorld.
> You can use a set of different hotkeys for battlefields and you can now save mounts and potions.


[+] War of God

- Score to win is now set to 5 (prev 10).
- <<Breath of the Goddess Leya>> has been decreased to 150 damage and 80 defense (because of pvp 68 removal)


[+] Battle Royal

- Respawn time has been changed from 15 to 12 sec.
- BR Buffs are now 2/3 if there isn't a priest in the group.
- Life box monsters have been removed from the maps.


[+] Nature

- All natures on armors are now replaced with a new bonus: Enhancement
> The new bonus increases the HP of the char and the physical and magic defence of the item.
# 1 Enhancement is equal to 1 Endurance and + 1 physical armor + 1 magic armor.
! No changes for weapons: you can still apply the known natures to increase damage.
- The credit cost to upgrade a nature has been decreased.


[+] Companion

- <<Evade>>: every level of the companion increases by 1.5 this stat (prev 1.0)
- <<Resistance>>: every level of the companion increases by 1.5 this stat (prev 1.0)
- <<Hit Chance>>: every level of the companion increases by 1.5 this stat (prev 1.0)
- <<Hit Chance (Magic)>>: every level of the companion increases by 1.5 this stat (prev 1.0)
- <<Critical Hits (Physical)>>: from level 1-20 the value of the stat is 0.5 per level (like ever), while for 21-22-23 the value is now 1.0
- <<Critical Hits (Magic)>>: from level 1-20 the value of the stat is 0.5 per level (like ever), while for 21-22-23 the value is now 1.0
- <<Life>>: from level 1-20 the value of the stat is 50 per level (like ever), while for 21-22-23 the value is now 100
- <<Mana>>: from level 1-20 the value of the stat is 50 per level (like ever), while for 21-22-23 the value is now 100
- A change for the base attribute has been applied.
> Only 5 pets in the bag allow to gain 1 attribute point for all stats (prev 24).
> The 5 main pets allow now to gain attribute points in according with their level:
# Level 11 = +1 Attribute point to all stats
# Level 16 = +2 Attribute points to all stats
# Level 18 = +3 Attribute points to all stats
# Level 20 = +4 Attribute points to all stats
! Remember: In challenge or tournament the pets in the bag aren't considered for the attibute points.


[+] Glyph

- New item <<Melting Potion (Premium)>>:
> In case of fail the fusion glyph isn't destroyed and you can try again.
:!: From tomorrow in the game shop.
- <<Glyph Extraction Tincture - Premium>> saves now 5 glyph with 100% success (prev 2 glyph).


[+] Passive Talents

> <<Craftsman>>, <<Merchant>>, <<Refiner>>
- Upgrade cost (credits): I 75, II 225, III 450 (prev 1000, 2000, 6000)
- Monster required: I 900, II 700, III 400 (prev 1500, 900, 600)
- Upgrade time: I 1min, II 2min, III 3min (prev 15m, 30m, 45m)
- Kill required: I 0, II 0, III 3 (prev 0, 0, 35)

> Downgrade for all talents costs now 50 credits and requires 15 seconds. (prev 1000c, 120s)


[+] Bina Talent Quests

> <<Defence of Bina - Power>>: monsters required are now 400 (prev 600)
> <<Defence of Bina - Luck>>: monsters required are now 400 (prev 600)
> <<Defence of Bina - Energy>>: monsters required are now 400 (prev 600)


[+] Raid Boss

> Nerfed for now at 25.000.000 HP (prev 70.000.000) and less defence for Boss and Supporter.



Misc

- Tab can't pick the 3 monsters of Summoner's skill anymore
- Gained HP from skills or items are shown now in the info chat (green color for skills, white for items).
- Fear skill: you can now rotate the camera while the char is under fear (like <2015).
- Char selection requires now 5 seconds.
- Exit game requires now 5 seconds.
- Duel standby time (before to start a new duel) is now set to 5 seconds (prev 10s).
- A problem with passive skill and shield for Priest has been solved.
- New setting "Move items in the depots with double click"
> With a double click on inventary is now possible to send an item into the cash depot (if it is open).
> With a double click on inventary is now possible to send an item into the depot (if it is open).


Note:
> Some parameters may still need to be adjusted.
> Send your feedback and do not hesitate to contact us if something does not work as hoped.
> Please do not just observe your class: If you think something is unfair, also observe the other classes and the global changes that have been made.

A special thanks to Loak and N1Ale for the help (with several parts of this patch note) with their suggestions.

Much more updates will coming soon!

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